EVGA OC Scanner X - GeForce に不可欠のユーティリティ
EVGA OC Scanner X 登場。あらゆる EVGA GeForce カードに不可欠のユーティリティです。 このアプリケーションは、独自の内蔵のアーチファクトスキャン、ベンチマーク、GPU ステータス情報、CPU バーンインモジュール、内蔵ログ機能で、カードの性能を極限まで引き出します。 EVGA Precision X と組み合わせれば、GeForce のオーバークロッキング体験がより完全になります!
Download OC Scanner XBy selecting the download button above, you affirm that EVGA OC Scanner is supplied "as-is". EVGA Corporation assumes no liability for damages, direct or consequential, which may result from the use of EVGA OC Scanner.
特徴:
- CPU バーンインモジュール
- NV-Z GPU 情報モジュール
- アーチファクトを検出してレポートする内蔵ストレステスター
- パフォーマンスの迅速なテストを可能にするベンチマーク機能
- クロック速度と温度を表示する GPU ステータス情報
- GPU テセレーションテスト
- GPU 保護機能により設定温度での自動シャットオフが可能
- カスタマイズ可能な画面解像度
- カスタマイズ可能な背景画像、fur カラーテクスチャ、OSI カラー
- 内蔵ログ機能
- SLI 対応
システム要件:
- Microsoft Windows 8 (64-bit) / 7 / Vista / XP
- GeForce TITANまたは700、600、500、400、200 シリーズグラフィックスカード
Version 3.4.0
Release: 11/19/13
- Added support for latest GeForce cards (GTX 780 Ti, GTX 760)
- Added CPU burner modules
- Updated furry based GPU burner tets
- Updated particle demo with 4 million particles
- Updated 3D framework
- Updated NV-Z 0.5.4
Version 3.3.0
Release: 09/27/13
- Added new demo: PhysX 3 Rigid Bodies (CPU PhysX only)
- Added new demo: PhysX 3 Fluids (GPU PhysX or CPU PhysX)
- Fixed bug in average FPS value
- Updated 3D Framework
- Updated NV-Z 0.5.3
Version 3.2.1
Release: 08/07/13
- Fixed a bug in Furry E memory burner module when selecting a test that requires more memory than available on the graphics card
- Updated configuration file with selected test, window size, anti-aliasing mode
- Improved fur rendering GPU load
- Improved NVIDIA SLI support
- Updated 3D framework
Version 3.2.0
Release: 07/17/13
- Added the control of the GeForce GTX LED logo by GPU core temperature, by GPU usage, by GPU power or manually (settings box)
- Added max GPU core temperature protection (settings box). The stress test / benchmark is stopped if the GPU core temperature is greater than max GPU temperature
- Added max artifacts counter (settings box). The stress test / benchmark is stopped if the number of artifacts is greater than max artifacts
- Added max duration for stress test (settings box). The stress test / benchmark is stopped if the number of artifacts is greater than max artifacts
- Added XML configuration file
- Fixed the artifact counter bug in the GPU burner donut v2 demo when artifact scanner was enabled
- Updated 3D framework
- Updated NV-Z 0.5.2
Version 3.1.1
Release: 06/24/13
- Fixed a bug related to GPU Boost management
- Updated 3D Framework
- Updated NV-Z 0.5.1
Version 3.1.0
Release: 06/19/13
- Added limitation policies in GPU monitoring
- Added new GPU burner (donut v2) demo
- Added support for GeForce GTX 770
- Updated 3D Framework
- Fixed transparency bug in the main interface
- Updated NV-Z 0.5.0
- Now includes 2 executables, legacy version for 32bit OS and latest version for 64bit OS
Version 3.0.2
Release: 05/28/13
- Fixed installer bug related to the test button of EVGA Precision
- Updated skin loading
- Updated with latest 3D framework
- Fixed bug in GPU database (wrong TMU/TDP for the GTX 780)
- Updated NV-Z 0.4.10
Version 3.0.1
Release: 05/24/13
- Bugfix: Precision 4.2.0 GPU data was not correctly read (Connect to EVGA Precision checkbox).
- Updated tessellation and particles demos with new camera settings (latest 3D framework).
- Updated with latest 3D framework.
Version 3.0.0
Release: 05/23/13
- New GUI
- New Tessellation Test
- New Particle Test
- Added Memory Stress Tests
- Added support for GeForce GTX 780
- Updated 3D Framework
- Updated NV-Z 0.4.9
Version 2.2.5
Release: 03/28/13
- Added support of GeForce GTX 650 Ti BOOST
- Added new 16/9 resolutions
- Updated: NV-Z 0.4.8
Version 2.2.4
Release: 03/20/13
- Added support of GeForce GTX Titan
- Updated: NV-Z 0.4.7
- Update: Compiled with ZoomGPU 1.8.13 (including official NVAPI R313)
Version 2.2.3
Release: 02/15/13
- Updated: NV-Z 0.4.6
- Compiled with ZoomGPU 1.8.11 (including NVAPI R313)
Version 2.2.2
Release: 10/09/12
- Supports GeForce GTX 650 Ti
- Updated GPU load limiter for GTX 600. When GPU load limiter is enabled, OC Scanner tries to limit the GPU power consumption to the power target value.
- Updated: NV-Z 0.4.5
- Compiled with ZoomGPU 1.8.9
Version 2.2.1
Release: 9/13/12
- Supports GeForce GTX 660 and GeForce GTX 650
- Updated: NV-Z 0.4.4
- Compiled with ZoomGPU 1.8.6 (NVAPI R304)
Version 2.2.0
Release: 8/16/12
- Supports GeForce GTX 660 Ti.
- Adds a new OpenGL 4 stress test called Furry-Tessy Donut.
- Updated: NV-Z 0.4.3.
- Compiled with ZoomGPU 1.8.4 (NVAPI R302)
- Removed Heavy mode in settings, now each 3D test has only one rendering mode.
Version 2.1.2
Release: 5/4/12
- Supports GeForce GTX 690
- Compiled with ZoomGPU 1.8.3
- Minor bug fixes
Version 2.1.0
Release: 4/11/12
- Better support for GTX 680 (power monitoring)
- Added dynamic background option in furry test
- Updated: NV-Z 0.4.0 with improved GTX 680 support (base and boost clocks, current and target power)
- Updated: Compiled with ZoomGPU 1.8.0
Version 2.0.1
Release: 3/29/12
- Windows XP compatibility improvements
- When true GPU clocks are not available, only clocks of the current PState are displayed
Version 2.0.0
Release: 3/22/12
- New GUI
- Support of GeForce GTX 560 SE and GeForce GTX 680.
- Benchmark duration cannot be changed anymore and is set to 60 seconds.
- Added the selection of the destination folder for screenshots in the settings box.
- True clock speeds is now the default option.
- Added CPU burner tool in stress test dropdown list.
- Removed the shader clock speed in the GPU monitoring section.
- Activity bar now in white (before the color was green).
- New icon for OC Scanner X.
- GPU load is adjusted according to throttling detection.
- Added option to display true clock speeds
- Benchmark score is now displayed in 3D.
- Added screenshot button.
- New default background image.
- New OC Scanner X skin. Some options are now in the settings box.
- Update: compiled with ZoomGPU 1.7.1 (including NVAPI R295).
- Update: NV-Z 0.3.0
EVGA OC Scanner FAQ:
- Q: Why does the EVGA OC Scanner stop scanning at 2 hours? Is there any way to increase this?
- A: For safety reasons, EVGA limits the OC Scanner to a 2 hour burn-in. There is no way to increase this.
- Q: Why does my card detect artifacts on stock settings?
- A: Check to make sure that you have all "overlay" programs disabled, this includes applications such as Fraps or EVGA Precision (with OSD). EVGA OC Scanner can detect these as artifacts.
- Q: Why does EVGA OC Scanner detect artifacts when I move the stress test window around?
- A: On some occasions, the EVGA OC Scanner can detect a new window position as an artifact. If this happens, simply press the “reset all” button.
- Q: How do I make full use of my SLI setup?
- A: SLI support is available in NVIDIA driver version 256 and later.
- Q: Does EVGA recommend using the "Unlock power draw" button?
- A: For general artifact scanning, this button does not need to be used, nor is it recommended. General artifact scanning can be accomplished with the default settings.
- Q: Why is the "Enable alarm" button disabled on my system?
- A: This feature is only available in Windows XP and Windows Vista. When this feature is enabled, it will allow the PC speaker to beep if there are any artifacts found.
- Q: Why are my PCB, Mem and VRM temperatures listed as N/A?
- A: This is only listed on select graphics cards that have the ability to monitor these temperatures.